About Guillermo
Spanish
Native or bilingual
English
Fluent
Catalan
Native or bilingual
Experience
- KingKing mentorshipSeptember 2024 - September 2025 (1 year)I participate on a one year mentorship program with KING, where I am learning game development through hands on experience and specialized tutoring. Developing a game in collaboration with KING as part of the mentorship process. Selected globally among 25 individuals for an exclusive event by KING, based on the work we created, where we were chosen worldwide to expand our knowledge in game development.
- King3D Prop & Environment ArtistJanuary 2025 - June 2025 (5 months)Designed 3D props and environments for a narrative game in Unity, including modeling, scene composition, lighting mood, and optimization. Selected for an international mentorship with KING and THU, working in a production-like environment with direct feedback from professionals from King and Blizzard.
- "Shinrai Interactive"Prop and environment artistDecember 2025 - Today (7 months)"The white sea"Worked on The White Sea, a psychological horror game released on Steam. Responsible for the full environment and prop art pipeline: modular modeling in 3ds Max, high-to-low workflow, UVs, texturing in Substance Painter, creation of tileable materials and trim sheets, lighting, scene dressing, optimization, and final integration in Unreal Engine. Collaborated closely with programmers and lead artist to ensure visual quality and real-time performance.
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Education
- HND Animation, ArtESAT Valencia2025HND Animation, Art
- Bachillerato (artistic)IES José Ballester2022Bachillerato (artistic)