You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Ester Sanchez De VeraES

Ester Sanchez De Vera

XR & iOS Developer

€450/day
Madrid, ES
15+ years

Average response time: 1 hour

About Ester

Soy Ester, desarrolladora experta en XR e iOS, con más de 20 años de experiencia en programación.

Ayudo a estudios y empresas a crear experiencias inmersivas para Meta Quest y Apple Vision Pro, además de apps para iOS con un enfoque práctico, cuidado por el detalle y conocimiento real de los procesos de publicación en las distintas stores.

Desarrollo con Unity, Swift y SwiftUI, y puedo cubrir desde el prototipo hasta el lanzamiento, incluyendo integración de SDKs, optimización y publicación en Meta Store o App Store.

También ofrezco consultoría técnica para equipos que necesiten orientación en XR o porting multiplataforma (Meta Quest, PlayStation, Xbox, Switch, Steam).

Si buscas una profesional que entienda tanto la parte técnica como la de producto, y te ayude a llevar tu proyecto a producción con garantías, estás en el sitio correcto.
  • Spanish

    Native or bilingual

  • English

    Fluent

  • Japanese

    Conversational

  • Dutch

    Conversational

Remote only
Primarily works remotely

Experience

  • Resistance Studio
    Founder & CEO
    December 2017 - Today (8 years and 6 months)
    I lead Resistance Studio, an independent game development company specializing in XR and multi-platform publishing. As CEO, I combine technical leadership with creative direction, managing projects from concept to commercial release.

    Focus Areas:
    - XR Development
    - Mentorship and consulting for indie teams
    - Console porting & publishing strategy
    - Indie studio leadership & project management

    Key Achievements:
    Shipped 3 commercial titles across PlayStation, Nintendo Switch, Xbox,
    Steam, and Meta Quest.
    - Garden Haven — Cozy MR game incubated with support from Meta’s Oculus
    Start program, bringing mixed reality gardening to life.
    - Fix it Fast! — VR home repair game published on Meta Quest Store, winner
    of the European Videogames Night pitch competition at Gamescom.
    - Pushy and Pully in Blockland — Multi-platform cooperative arcade game
    released on Steam, Switch, PlayStation, Xbox, and PlayStation Vita.

    Recognition & Awards:
    - Devcom Indie Expo Audience Award (2019)
    - Madrid Otaku Indie Expo Audience Award (2022)
    - Indie Prize Europe — Best Family Game (2019)
    - Selected for SpielFabrique European Videogame Accelerator, Madrid in
    Game and Level Up accelerators.




    VR Unity 3D Mixed Reality XR
  • Audicin
    CTO & Lead iOS Developer
    September 2023 - July 2024 (10 months)
    As CTO and Lead iOS Developer at Audicin, I was responsible for leading the
    technical strategy and development of the company’s MVP. My role combined
    technical leadership, software development and strategic decision-making to
    ensure a successful product launch.

    Key Responsabilities
    - Built and led a cross-functional development team, including backend,
    Android, and iOS developers, to develop the MVP.
    - Developed and released the iOS app on the App Store, ensuring a smooth
    and optimized user experience.
    - Implemented analytics and statitcs to track user behavior, enabling data-
    driven improvements to the app.
    - Provided technical consulting and guidance, ensuring best-practices across
    mobile and backend development.

    Through a hands-on approach and strong leadership, I ensured the technical
    success of Audicin’s product while maintaining high-quality standards and
    efficient workflows.
    iOS Development Swift SwiftUI Cross-functional Team Leadership Git
  • BUX
    Senior iOS developer
    May 2017 - November 2017 (6 months)
    Amsterdam Metropolitan Area, Netherlands
    As a Senior iOS Developer, I played a key role in improving the BUX app’s
    performance, reliability, and maintainability. Focused on modernizing the
    codebase, improving quality, and enhancing testability, ensuring long-term
    scalability and efficiency.

    My work contributed to a more stable, efficient, and maintainable iOS
    application, allowing the team to iterate faster and with greater confidence.


    - Developed and maintained the iOS app using Swift, refactoring legacy Obj-C
    classes for improved readability and performance.
    - Implemented Automated Testing using XCTest, increasing test coverage and
    preventing regressions.
    - Integrated Unit Tests into the CI pipeline, ensuring robust and reliable
    deployments.
    - Followed git best practices (feature branches, code reviews, clean commit
    history) to maintain high-quality code standards.
    iOS Development Swift XCTest Jenkins Git

Recommendations

Be the first to recommend Ester

Help this freelancer shine by sharing your experience working together.

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Ingeniería Técnica Informática de Gestión
    Universidad Politécnica de Madrid
    2009

Certifications

  • IBM Certified Solution Designer - Object Oriented Analysis and Design, vUML 2
    IBM
    2009
    Data analysis UML Object Oriented Programming
  • Certificate in Advanced English
    Cambridge University
    2006
    English

Skill set

Categories