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Baptiste SansierraBS

Baptiste Sansierra

Senior iOS / Software Developer

€550/day
Barcelone, ES
8-15 years

Average response time: 1 hour

About Baptiste

Senior iOS Developer with 10+ years of experience, blending native app development with a solid foundation in C++ and cross-platform systems. Skilled in 3D environments, image processing, and hearing tech, including certified medical software under QMS.
Always curious, fast learner, and highly adaptable to new technologies.
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Développeur iOS senior avec plus de 10 ans d’expérience, combinant développement natif d’applications et solide maîtrise du C++ ainsi que des systèmes multiplateformes. Compétent dans les environnements 3D, le traitement d’image et les technologies liées à l’audition, y compris les logiciels médicaux certifiés selon un Système de Management de la Qualité (SMQ).
Curieux, autonome et capable de monter rapidement en compétence sur de nouvelles technologies.
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Desarrollador iOS senior con más de 10 años de experiencia, combinando desarrollo nativo de aplicaciones con una base sólida en C++ y sistemas multiplataforma. Con experiencia en entornos 3D, procesamiento de imágenes y tecnologías auditivas, incluyendo software médico certificado bajo un Sistema de Gestión de Calidad (SGC).
Siempre curioso, de aprendizaje rápido y con gran capacidad de adaptación a nuevas tecnologías.
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Fluent

  • Italian

    Basic

  • Catalan

    Basic

Can work on-site
Barcelone (up to 50km)

Experience

  • Jacoti BV
    iOS / Software Developer
    January 2017 - Today (9 years and 5 months)
    Barcelona, Spain
    Lead developer for Jacoti's suite of iOS medical apps: HearingCenter, ListenApp, HearingCenter Pro Maintained and extended core C++ libraries (hearing tests) Integrated technologies on Qualcomm S7 audio platform
  • Freelance
    iOS Developer
    January 2013 - January 2019 (6 years)
    Paris, France
    Native iOS development for various clients in diverse industries Built and shipped multiple Swift / Obj-C apps
  • Mac Guff (Illumination) & Duran-Duboi
    R&D Engineer
    January 2005 - January 2013 (8 years)
    Paris, France
    Developed in-house production tools and pipelines (C++, Python, Maya, RenderMan) Contributed to major animated and VFX films, including: Minions, Despicable Me 2, The Lorax, La Mécanique du Cœur, Micmacs, Underworld 3

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Education

  • M.Sc. in Image Engineering
    Marne-la-Vallée University (IMAC Engineering Program)
    2005
    M.Sc. in Image Engineering
  • Mathematics and Physics
    Jean Dautet
    2001
    Mathematics and Physics

Skill set

Categories