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Robert Edilber

Unity Game Programmer

Works remotely from Vierzon

  • 47.2218
  • 2.06847
  • Suggested rate €500 / day
  • Experience 2-7 years
Propose a project The project will begin once you accept Robert's quote.

This freelancer is available full-time but hasn't confirmed their availability in over 7 days.

Propose a project The project will begin once you accept Robert's quote.

Location and workplace preferences

Location
Vierzon, France
Remote only
Primarily works remotely

Preferences

Project length
Would prefer:
  • ≤ 1 week
  • ≤ 1 month
  • Between 1-3 months
Would prefer to avoid:
≥ 6 months

Verifications

Freelancer code of conduct signed
Read the Malt code of conduct

Verified email

Languages

  • French

    Native or bilingual

  • English

    Fluent

  • Korean

    Basic

Categories

Skills (16)

Robert in a few words

Hi!
My name is Robert and I'm a C# Game Programmer. I work primarily with Unity but I can also work on .Net C# solutions.

In the past 5 years I've been working in the Montreal Game Industry as a Programmer, UX Designer, Technical Game and AI Designer. My tasks were quite diverse, from programming entire games, to animation research & development and sound design. I also did a fair bit of VR and AR, mostly for creative solutions/experiences.

I'm currently working on a few personal game projects as well, in which I'm also modeling 3D Assets, making sounds/sound tracks, designing systems, etc.

In terms of working with a team, I like to think that I'm pretty flexible. I can adapt to many different workflows (git/svn/etc) and methodologies (agile, scrum, kanban, your choice!).

So if your project involves coding in C#, modeling 3D assets, using AI, designing tools, etc, I'm always up for a good challenge!

Feel free to message me if you think I'd be a good fit for whatever you have in mind!

Experience

Scalian - Scalian

AR/VR Software Developer

Montreal, Quebec, Canada

September 2020 - Today (2 years and 4 months)

Stockholm Syndrome.AI

Technical Game Designer

Montreal, Canada Area

November 2019 - February 2020 (3 months)

• Behaviour Trees Design & Integration • Code Architecture • Research

Super Splendide

Research Development Programmer

Région de Montréal, Canada

March 2018 - February 2019 (11 months)

• Creation of custom Unity Tools • Code Architecture • Research • UX Design

Spearhead Games

Quality Assurance

Montreal, Quebec, Canada

August 2017 - February 2018 (6 months)

Grave Danger Games

Programmer

Montreal, Quebec, Canada

March 2016 - July 2017 (1 year and 4 months)

• Programming • Interface Design & Art • Sound Design • Game Design

Education