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Király András Senior Houdini FX Artist | Vfx & SimulationKA

Király András

Senior Houdini FX Artist | Vfx & Simulation
  • Suggested rate
    €400 / day
  • Experience8-15 years
  • Response rate100%
  • Response time1 hour
The project will begin once you accept Király's quote.
Location and workplace preferences
Location
Budapest, Hungary
Remote only
Primarily works remotely
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Király in a few words
Hi, I’m András Király - Houdini FX Technical Director with a passion for procedural thinking and cutting-edge simulations. Over the years, I’ve worked on a wide range of films, commercials, and high-end productions for brands like L'Oreal, Shiseido, Cupra, Seshido, creating complex simulations and animation systems from scratch. My focus is on combining technical precision with creative problem-solving, helping directors and studios bring ambitious visual ideas to life.

🛠 What I do:

Procedural Modeling & Animation

Motion Graphics (MoGraph)

Fur & Hair Systems

Cloth, Rigid & Soft Body Simulations

Pyro, Fluid, Grain, Particle FX

Custom R&D tools in Houdini

Feel free to explore my work, and don’t hesitate to reach out if you have something exciting in mind.

Experience
  • Vinyl Creative
    백현_Baekhyun_Pineapple_Slice
    FILM & AV
    October 2024 - October 2024
    Budapest, Hungary
    🦇 Bat and Crowd Simulation in Houdini & Karma

    The KA_Baekhyun_Pineapple_Slice project, created for the Vinyl company, demonstrates the power of procedural animation and simulation. With a focus on crowd and bat simulations, this project uses Houdini’s procedural tools to create complex simulations that reflect the energetic beats of Baekhyun’s "Pineapple Slice," bringing the music to life through motion and interaction.🎼
    Technical Breakdown:

    Crowd Simulation:
    One of the key elements of this project was the use of crowd simulation, where I employed Houdini’s crowd solver to control the movement of multiple agents. The agents were given behavior-driven animations, with variations added to ensure that each character felt unique. The simulation was designed to mimic natural, random crowd movements, adding realism to the scene.

    This project was rendered using Karma, Houdini’s high-performance, physically-based renderer.

    https://fxmason.blogspot.com/2024/09/kabaekhyunpineapple-slice.html

    https://www.youtube.com/watch?v=begBX38vbjI
    Houdini Crowd Simulation Karma
  • Dexter Studios
    🧠 Wonderland – Artificial Intelligence FX Development
    FILM & AV
    July 2021 - November 2022 (1 year and 4 months)
    Budapest, Hungary
    🧠 Wonderland – Artificial Intelligence FX Development
    🎞️ Netflix Feature Film | Dexter Studios, Korea
    For over 1.5 years, I worked at Dexter Studios, contributing to Netflix's Wonderland. I was responsible for developing the artificial intelligence effect, a high-resolution, dynamic volume simulation that visually embodies the artificial intelligence in the film.

    The artificial intelligence effect was not just swirling - it was a complex, evolving volume that conveyed emotion and presence, playing a key role in the film's narrative. This effect appeared in over 53 scenes and became one of the most critical visual elements in the film. The effect even played a prominent role in the teaser, drawing attention to the artificial intelligence's significance. As the Houdini FX artist, I was responsible for developing and executing all simulations representing artificial intelligence throughout the film, including scenes where the simulations directly interacts with the actors.

    My responsibilities included:
    🔬 Research & Development of a volume-based Houdini asset for dynamic, emotionally expressive simulations

    🧩 Custom FX system design, optimized for scalability and integration across the production

    💡 Lighting, rendering, and compositing of all artificial intelligence-related scenes

    ⚙️ Pipeline optimization to allow efficient production of complex effects at scale

    🎬 Featured Credit - Andras FX:
    Studio Name: Andras FX Credit: Fx Artists - Andras Kiraly

    Credited as an independent VFX Studio in the official end credits.

    In the sci-fi drama Wonderland, I was honored to contribute as an FX Artists under my own independent label, Andras FX. My name was featured in the official end credits, not only as a collaborator, but as a distinct entity among major studios a recognition of both my creative and technical contribution to the film.

    https://www.youtube.com/watch?v=NFIRWIGxWl8

    https://fxmason.blogspot.com/2025/04/kawonderlanddexterstudios.html
    Houdini FX Volume Simulation Procedural FX Custom FX Tool Development VFX Pipeline Optimization Look Development FX Compositing Visual Storytelling Feature Film VFX Netflix Projects Dexter Studios Collaboration Independent VFX Studio Work Scene-Level Simulation Delivery Houdini
Recommendations
Education
  • Master
    FXPHD
    2019