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Julio Quiroz

Video Game Developer

Works remotely from München

  • 48.1371
  • 11.5754
  • Suggested rate €250 / day
  • Experience 7+ years
  • Response rate 60%
  • Response time 2 hours
Propose a project The project will begin once you accept Julio's quote.

This freelancer is available part-time (3 days per week) but hasn't confirmed their availability in over 7 days.

Part-time, 3 days per week

Propose a project The project will begin once you accept Julio's quote.

Location and workplace preferences

Location
München, Deutschland
Remote only
Primarily works remotely

Preferences

Business sector
  • Video Games & Animation
  • Film & AV
  • Tech
  • Health & Wellness
  • Internet of Things (IoT)
+1 autres

Verifications

Freelancer code of conduct signed
Read the Malt code of conduct

Verified email

Reputation

Github

Github : chulini chulini
  • 20 Followers
  • 30 Repos
  • 5 Gists

Twitter

Twitter : chulini chulini
  • 4817 Followers
  • 42487 Tweets

Languages

  • Spanish

    Native or bilingual

  • English

    Conversational

Categories

Skills (12)

Julio in a few words

I'm always interested in top notch technology so I'm constantly learning new skills.
I have a solid base in computer science engineering that allows me to learn, analyze and solve difficult problems.

I have experience developing video games, mobile apps, and interactive software for agencies like BBDO, Mullen Lowe Group, Pernot Richard, Viacom for brands like Pepsi, Ballantine’s Whisky, Santander and Unilever.

My main expertise is C# in Unity3D but I also have experience as Technical Artist developing shaders in Shader Graph and Compute Shaders.

I developed video games published in the Appstore and Google Play. Being part of big VR projects and PC games. Made interactive modern art installations using Unity3D, processing as programming and visual platforms and webcams and kinect as sensors to interact with the audience.

I am also proficient at midi technology, audio manipulation software for recording and performance like Ableton Live and Bitwig Studio, synthesizers and samplers.

Portfolio

Experience

Expanding Focus GmbH

Digital & IT

Unity 3D development for VR applications  - As a freelancer

Leipzig, SN, Germany

July 2021 - August 2021

Unity 3D development and Pico VR porting for "A RIDE IN 2049" VR experience.
(Remote work)
Unity3D Unity 3D VR C# Software Optimization

IKO

Digital & IT

Unity 3D development  - As a freelancer

Paris, France

June 2021 - August 2022 (1 year and 2 months)

User Interface implementation. Development of autosave and Nintendo Switch porting optimizations.

https://store.steampowered.com/app/1479890/Inua__A_Story_in_Ice_and_Time/

(Remote work)
unity3d Unity C# Shader Development Software Optimization

Prefrontal Cortex

Digital & IT

Unity 3D development and technical art for VR apps  - As a freelancer

Halle, ST, Germany

September 2020 - March 2021 (6 months)

User interface, gameplay, shoal simulation, and shader development for Biolum, a VR a 30min VR sci-fi narrative experience.
https://store.steampowered.com/app/1183700/Biolum/

I also helped with other VR projects.
(Remote work)
Unity3D Unity 3D C# VR Shader Graph

Education