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Eric Blomquist Game Designer and 3d AnimatorEB

Eric Blomquist

Game Designer and 3d Animator
  • Suggested rate
    €378 / day
  • Experience8-15 years
  • Response rate100%
  • Response time1 hour
The project will begin once you accept Eric's quote.
Location and workplace preferences
Location
Chicago, United States
Remote only
Primarily works remotely
Verifications

Freelancer code of conduct signed

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Skill set
Eric in a few words
Hi! I have been working in Game Development / Digital Art Production for over 10 years. I am currently working full-time as Art Director and Lead Animator with Rocketcat Games. We're developing a First-Person Rogue-like game, 'Dad by the Sword'. We have been in full development for over a year. (pre-production / R&D for 2 years before that.)

My day to day includes creating high quality animations, art direction, and communicating with team members on their tasks / scheduling. Answering any artistic direction questions, which may include doing concept art, sketches, or helping develop visual libraries. My own development tasks include : animation, level layout / design, gameplay and game feel adjustments.

Before that, I led a small team in completing, 'The Song of Seven', an adventure / narrative title on PC. Since then, I have been finishing the 'Director's Cut' which features upgraded visuals, performance fixes, controller support, bug fixes, and more.

Making games is my passion. I hope to be creating interesting projects for the rest of my life!

Portfolio -
Experience
  • RocketCat Games
    Lead Animator and Art Director
    June 2017 - Today (7 years and 11 months)
    Currently developing Dad by the Sword - A 3D First-Person, Rogue-Like, dungeon crawling, sword based combat game for PC and consoles.
    -Directed and led a team of 10 members across all disciplines to adhere to our art style.
    -Designed and created unique animation sets for a first person player camera, enemies, bosses and environments.
    -Directed and animated in-game cinematics for boss introductions.
    -Rigged and Skinned characters for Animation production.
    -Developed a specific style of animations to enhance the games quality and readability in gameplay.
    -Planned and communicated with the projects programmers to assist in creating animation tools and systems for efficient workflow and quality.
    -Solved difficult design challenges for unique animation and gameplay systems. -Worked directly with junior artists to help guide and develop their skills.
    -Reviewed all assets and animation before engine implementation.
    -Brought NPC and enemies characters to life from concept to production. -Implemented all animations into the game engine.
    -Tweaked values for the best possible game feel. Other responsibilities include : Lighting, 3D Modeling, Level Design, Game Design, Game Feel, Production, Task Management and Milestone scheduling.

    http://www.rocketcat-games.com/
  • Northwestern University
    Adjunct Professor
    January 2024 - Today (1 year and 4 months)
    Evanston, IL, USA
    Classes Taught : Game Animation

    I taught absolute beginners how to 3d animate a character. Utilizing the 12 principles of animation and game animation principles to set the necessary foundations of learning to create professional quality animations for games.
  • Flower Twig
    Game Director
    February 2013 - Today (12 years and 3 months)
    Oak Park, IL, USA
    From 2013-2016 I led a team of young developers to releasing "The Song of Seven" on Steam. A puzzle / adventure game. I created and nurtured a growth focused culture, where I focused on putting every team member I hired in a position to succeed. On top of my normal skillsets such as animation, art direction and design, I guided our team on a production schedule from start to finish. Despite its limited budget, we were able to create a visually striking and heart-warming tale about a boy looking for a new life.
Recommendations
Education
  • MFA, Game Design
    Academy of Art University
    2014
    MFA, Game Design
  • BFA, Game Art and Design
    Illinois Institute of Art
    2010
    BFA, Game Art and Design
  • BFA, Theatre
    COLLEGE OF DUPAGE
    2005
    BFA, Theatre