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Angelo Du BoisAD

Average response time: 1 hour

About Angelo

Secured $815K in funding for original high-budget indie game IPs (Nexus & ArtiGames) and transformed ArtiGames Studio from near-bankruptcy into $1.2M in annual gross revenue. Built and scaled production teams from 0 to 30 professionals, directing high-budget indie titles and delivering 50+ full-cycle game and app projects. Executive leader integrating business strategy, creative direction, and operational execution.

Targeting COO, Game Director, or Fractional COO roles within indie or AA studios, with readiness to contribute at AAA level. Remote only, Ready to dive-in.
  • English

    Native or bilingual

  • Spanish

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • NEXUS DIVISION ENTERTAINMENT
    COO & GAME DIRECTOR
    VIDEO GAMES AND ANIMATION
    January 2020 - March 2023 (3 years and 2 months)
    Alberta, Canada
    $500K in funding offers. $35K crowdfunding in 72 hours (organic Discord, $0 marketing spend).

    I scaled the studio to 25 team members (multicultural & distributed), investment-ready. Owned P&L, investor relations, financial forecasting, cap table.

    Game Direction of "Legion: The Eternal War", high-budget multiplayer PC MMORPG (Unreal Engine 5), concept to vertical slice. Cross-functional direction: narrative, game systems, programming, 2D/3D art, audio, UI/UX, cinematics. Also, Senior Project Manager, Lead Game Designer, Game Writer at early development.
    Team Leadership Operations Management game direction Business analysis Venture Capital
  • ARTIGAMES STUDIO
    COO & GAME DIRECTOR
    VIDEO GAMES AND ANIMATION
    January 2013 - February 2018 (5 years and 1 month)
    Lima, Peru
    $280K raised via B2B profits to fund internal IP. 50+ Full-Cycle B2B projects
    shipped. Turned around near-bankrupt studio to $ 1.2M annual gross income.
    Six-figure contracts. 30-person team built from scratch.


    Full P&L, operations & team lead, delivery pipeline, high-value B2B client coordination and deal closer.

    Game Direction of "Ankalli: Shar of Existence" — high-budget action-adventure/graphic adventure indie game (PC/PlayStation, Unreal Engine 4). All prototypes to vertical-slice funded by internal capital generated under my leadership. Narrative, characters, systems & mechanics, graphic design/UX/UI, programming, 2D/3D art, music & SFX. Also, Lead Game Designer & Game
    Writer.


    Game Director for 50+ full-cycle B2B multiplatform/multi-genre development: video games (PC, mobile, web - Unity 3D), apps (Android & iOS), VR/AR, 2D/3D animation, live TV virtual integrations.


    Studio spokesperson for TV/media; speaker at industry events; co-organizer of COIDEV (Latin American GDC/Gamescom-scale event with AAA/AA/indie professionals).
    Team Leadership Operations Management Game Direction Creative Direction Business development
  • INDIE GAME STARTUPS (NDA protected)
    GAME DIRECTOR | BUSINESS GROWTH CONSULTANT
    VIDEO GAMES AND ANIMATION
    January 2024 - December 2024 (11 months)
    United States
    2 studios guided to investor-ready, first-playable builds. Prototype development led in 6-month contracts. Founders mentored to autonomous leadership post-exit.

    Game Director for Action/Adventure PC (high-budget) and Mobile Platformer prototypes (Unity 3D). Due diligence across finance, marketing, team, and founders. Built operational frameworks and investor-ready documentation for budget-constrained environments. Delivered clear development roadmaps for post-prototype phases.

    • NDA-protected: specific titles, production details, and metrics withheldper contractual agreements.
    Game Direction Project Management Video Games Business plan Team management

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Education

  • MBA
    USMP
    2007
    MBA
  • Business Administration
    UofP
    2021
    Business Administration

Skill set

Categories